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Description
This is my muscular Ayla character running in the Unity3D game engine. Modeled in ZBrush, rigged and skinned in 3DS Max. AO and normal maps generated with xNormal.
This is an early prototype for *some* type of game I'm working on. I haven't nailed down exactly what it will be about, but it probably will involve strong chicks lifting heavy things
Feedback appreciated! Especially on what sort of game or app you would like to see.
This is an early prototype for *some* type of game I'm working on. I haven't nailed down exactly what it will be about, but it probably will involve strong chicks lifting heavy things
Feedback appreciated! Especially on what sort of game or app you would like to see.
Image size
731x496px 1.32 MB
© 2011 - 2024 yc2202
Comments25
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Wow, this is a real-time version of the character ? Looks amazing! Great deformation at the shoulders and hips too.
Just curious, how many polys did you get it down to?
If you really can turn "strong chicks lifting heavy things" into a game concept then I'm there!
Just curious, how many polys did you get it down to?
If you really can turn "strong chicks lifting heavy things" into a game concept then I'm there!